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Reich
Joined: 19 Jun 2006 Posts: 62
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Posted: Sun Nov 02, 2008 4:40 pm Post subject: Runed Halo |
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| OK lets say I play Manabarbs and my Opp plays halo and named the barbs. Then I play everlasting torment. Does the rules for protection say that the damage is prevented (meaning everlasting torment hoses halo), or does it simply say you can't be dealt damage like the card stats. That would mean torment does nothing against halo. Help me out here please. |
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caesarthehun
Joined: 27 Jun 2006 Posts: 40
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Posted: Sun Nov 02, 2008 4:50 pm Post subject: |
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| protection reduces all damage to zero, so the damage is not prevented, but doesnt deal damage anyway |
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Alvaro21k
Joined: 28 Dec 2004 Posts: 38
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Posted: Sun Nov 02, 2008 5:01 pm Post subject: |
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| Everlasting torment does helps against halo, protection prevents damage from the source it protects you from. |
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str8
Joined: 08 Sep 2005 Posts: 19
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Posted: Sun Nov 02, 2008 5:06 pm Post subject: |
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| mana barbs will deal damage to your opponent. |
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Hardtrack
Joined: 10 Aug 2005 Posts: 346
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Posted: Sun Nov 02, 2008 5:44 pm Post subject: |
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Ok, several things:
1. Protection prevents the damage from a source with the stated quality (there is no such thing as 'reducing to zero' any more).
2. So if you opponent plays a Runed Halo naming Manabarbs the damage from the Manabarbs that would be dealt to him will be prevented. It will still deal damage to you.
3. If you then play Everlasting Torment damaged can't be prevented any more (which includes prevention by protection) and the Manabarbs will start working normally again. |
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ajvanadri
Joined: 26 Apr 2006 Posts: 69
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Posted: Sun Nov 02, 2008 6:02 pm Post subject: |
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| Alvaro is wrong, hardtack is right |
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Reich
Joined: 19 Jun 2006 Posts: 62
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Posted: Sun Nov 02, 2008 6:57 pm Post subject: |
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| Alvaro and hardtrack had basiclly the same answer did they not? |
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Alvaro21k
Joined: 28 Dec 2004 Posts: 38
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Posted: Sun Nov 02, 2008 11:26 pm Post subject: |
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| Well yea haha, I said the same thing as Hardtrack, he just gave more details. |
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sc4rs
Joined: 23 Mar 2006 Posts: 406
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Posted: Mon Nov 03, 2008 8:26 am Post subject: |
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| He probably meant caesar was wrong |
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DARKING
Joined: 13 Jun 2006 Posts: 22
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Posted: Tue Nov 04, 2008 1:23 am Post subject: |
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| Hardtrack wrote: | Ok, several things:
1. Protection prevents the damage from a source with the stated quality (there is no such thing as 'reducing to zero' any more).
2. So if you opponent plays a Runed Halo naming Manabarbs the damage from the Manabarbs that would be dealt to him will be prevented. It will still deal damage to you.
3. If you then play Everlasting Torment damaged can't be prevented any more (which includes prevention by protection) and the Manabarbs will start working normally again. |
Yes, this is the correct answer. |
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