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Battle of Wits



 
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tcook589



Joined: 26 Oct 2005
Posts: 57

PostPosted: Wed Oct 15, 2008 8:50 pm    Post subject: Battle of Wits Reply with quote

This is probably the most fun deck I have ever played. Obviously the faster (see: Tier 1) decks aren't favorable, but it does have the tools to pull off wins against anything.

Unless I have a efficient removal (smother, shriekmaw, condemn, etc) and something for card advantage (Wrath, Infest, Damnation), the Zoo matchup is abysmal, but I have won it plenty.

The same is true for Combo with my hopeful disruption spells like Stifle, Thoughtseize, Mana Leak, and Remand, otherwise I'm S.O.L.

Barring any ridiculously bad draws, this deck has very good game against midrange decks, but most importantly it is very fun to play.

If you have any additions or subtractions, please let me know; I doubt this list could ever be perfect.


// Lands
4 [EVE] Fetid Heath
6 [UG] Island
6 [UG] Swamp
4 [UG] Plains
4 [LRW] Vivid Meadow
4 [LRW] Vivid Marsh
4 [LRW] Vivid Creek
4 [TE] Reflecting Pool
4 [SHM] Sunken Ruins
4 [SHM] Mystic Gate
4 [TSB] Desert
4 [ON] Flooded Strand
4 [ON] Windswept Heath
4 [ON] Polluted Delta
4 [GP] Godless Shrine
4 [RAV] Watery Grave
4 [DIS] Hallowed Fountain
4 [RAV] Dimir Aqueduct
1 [CHP] Urza's Factory
4 [DIS] Azorius Chancery
4 [GP] Orzhov Basilica
4 [FUT] Tolaria West
1 [PLC] Urborg, Tomb of Yawgmoth
1 [TSP] Academy Ruins
1 [MR] Ancient Den
1 [MR] Seat of the Synod
1 [MR] Vault of Whispers

// Creatures
4 [LRW] Mulldrifter
4 [GP] Angel of Despair
4 [LRW] Shriekmaw
4 [OD] Shadowmage Infiltrator
4 [SHM] Kitchen Finks
4 [SC] Eternal Dragon
4 [FD] Trinket Mage

// Spells
4 [RAV] Faith's Fetters
4 [SOK] Enduring Ideal
1 [SOK] Meishin, the Mind Cage
1 [9E] Form of the Dragon
1 [IA] Zur's Weirding
2 [US] Confiscate
1 [GP] Debtors' Knell
4 [WL] Mind Stone
1 [MOR] Mind Shatter
4 [RAV] Nightmare Void
4 [LRW] Thoughtseize
1 [GP] Seize the Soul
4 [TSP] Ancestral Vision
4 [OD] Battle of Wits
4 [U] Wrath of God
4 [CHK] Gifts Ungiven
4 [PLC] Damnation
4 [RAV] Brainspoil
1 [CHK] Night of Souls' Betrayal
4 [RAV] Clutch of the Undercity
4 [ARE] Mana Leak
4 [RAV] Remand
4 [LRW] Cryptic Command
4 [LRW] Austere Command
4 [GP] Repeal
4 [SC] Stifle
4 [RAV] Dimir Signet
4 [GP] Mortify
4 [GP] Orzhov Signet
4 [DIS] Azorius Signet
4 [TSP] Mystical Teachings
4 [REW] Condemn
4 [OD] Diabolic Tutor
4 [ON] Infest
4 [FNM] Smother
1 [10E] Pithing Needle
1 [FD] Engineered Explosives
1 [FUT] Slaughter Pact
1 [FUT] Intervention Pact
1 [MR] Sunbeam Spellbomb
1 [MR] AEther Spellbomb
4 [SHM] Beseech the Queen
4 [MOR] Idyllic Tutor
4 [LRW] Oblivion Ring
1 [FUT] Pact of Negation
1 [PLC] Porphyry Nodes
1 [MR] Necrogen Spellbomb
1 [MR] Scrabbling Claws
1 [ALA] Executioner's Capsule
1 [ALA] Dispeller's Capsule

// Sideboard
SB: 3 [AT] Terror
SB: 4 [PS] Slay
SB: 4 [SOK] Kataki, War's Wage
SB: 4 [MR] Sun Droplet
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trueeevil



Joined: 08 Dec 2007
Posts: 242

PostPosted: Wed Oct 15, 2008 9:33 pm    Post subject: Reply with quote

Run more pact of negations. Maybe try firespout. Maybe wall of roots or goyf vs zoo?
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Hank333



Joined: 23 Oct 2006
Posts: 259
Location: San Antoni

PostPosted: Thu Oct 16, 2008 4:23 am    Post subject: Reply with quote

I would need it 3 colors(BWU) and i would not play vivid lands. You are not going to be able to act like a reflecting pool deck, so don't try. also... enduring ideal? yuck. It won't even win you the game.
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Chaosweaver



Joined: 07 Apr 2005
Posts: 1335
Location: Igloo town

PostPosted: Thu Oct 16, 2008 9:28 am    Post subject: Reply with quote

I remember a UB build that did well. It was basically battered in blood, and other cards like that. Heavy Creature hate. Did well, and was still fairly consistant
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Erebus-



Joined: 26 Nov 2006
Posts: 96

PostPosted: Thu Oct 16, 2008 1:31 pm    Post subject: Reply with quote

Hank333 wrote:
I would need it 3 colors(BWU) and i would not play vivid lands. You are not going to be able to act like a reflecting pool deck, so don't try. also... enduring ideal? yuck. It won't even win you the game.


Yes, Enduring Ideal will win the game when you get Battle of Wits...
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magicbmx



Joined: 01 Jun 2006
Posts: 132

PostPosted: Wed Oct 22, 2008 3:05 am    Post subject: Reply with quote

god i remember the old type 2 days of this deck. Trust me enduring ideal is just silly in this deck. though now u have even more tutor and well alot better draw for the deck. one thing we learned in t2 though i think its god bad in ext is 1 of each hondon i know scary but good. though we ran like 3 of the blue one lol. Also i would just say well nm u have it i was gonna say have the idea package built in to this as a backup lol. i do not like the white pact one bit. I would also up the other 2 pacts to atleast 2 or 3 because they are fine when u try to win or something like that lol. It seems solid its just how is the metagame gonna hold up. Right now its not the best for the deck but if it slows down a little i think u are fine but it needs to slow down like 1.5 turns. Dont ask on the half just know its an average ok lol
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