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erayo/affinity deck



 
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dark_myth44



Joined: 17 Oct 2008
Posts: 55

PostPosted: Fri Oct 17, 2008 8:02 am    Post subject: erayo/affinity deck Reply with quote

[list=]
Lands – 19
4x seat of the synod
4x vault of whispers
4x ancient den
4x glimmervoid
3x Blinkmoth nexus

Creatures - 19
4x salvage titan
4x erayo, soratami ascendant
3x ethersworn canonist
4x frogmite
4x ornithopter

Spells – 11
4x repeal
3x unsummon
4x ponder

Artifacts – 11
3x cranial plating
4x welding jar
4x chrome mox

Sideboard - 15
3x kataki, war’s wage
4x spell's snare
4x thoughtseize
4x darkblast
[/list]

the idea is to play and flip erayo, soratami ascendant in 1 turn preferably t1 or t2.

-cards like chrome mox, welding jar, frogmite, salvage titan and ornithopter alow for easy 4 spells on t2.

-erayo, soratami ascendant + ethersworn canonist = good game

-cranial plating is an extra win condition because of all the cheep artifact spells

synergies

-repeal and unsummon can return a 0 costing artifact to your hand and then you can play it again which helps t2 erayo, soratami ascendant

-unsummon, repeal and peek can be used for anti erayo, soratami ascendant removal (you play welding jar, ornithopter then erayo, soratami ascendant they play terror and you play repeal on ornithopter in response. repeal resolves before terror fliping [card]erayo, soratami ascendant so there is no target for terror.

-peek and repeal are good t1 spells that get you card advantage.


Last edited by dark_myth44 on Fri Oct 17, 2008 1:02 pm; edited 1 time in total
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Ludz



Joined: 29 Feb 2008
Posts: 10

PostPosted: Fri Oct 17, 2008 8:27 am    Post subject: Re: erayo/affinity deck Reply with quote

dark_myth44 wrote:

-unsummon, repeal and peek can be used for anti erayo, soratami ascendant removal (you play welding jar, ornithopter then erayo, soratami ascendant they play terror and you play repeal on ornithopter in response. repeal resolves before terror fliping [card]erayo, soratami ascendant so there is no target for terror.


When they play the Terror, it's the 4th spell of the turn, and thus the Erayo will trigger, flip, and then Terror would be countered due to lack of legal target. However, if it was just Thopter, Erayo then Terror, then the repeal would be useful, however, I'd just play Thopter, Repeal, Erayo, and then play the Thopter again.

I think Ninja of the Deep hours and maybe some Remands could fit in the deck. Would give it more of a control shell. Also, Ponder>Peek, and Thoughtcast is probably better than both.
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_Bouncyer_



Joined: 01 Sep 2004
Posts: 143

PostPosted: Fri Oct 17, 2008 8:39 am    Post subject: Reply with quote

Sideboard - 15
3x kataki, war’s wage

Actually the dumbest thing i've EVER seen on a Ml forum
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[ms]



Joined: 20 Aug 2008
Posts: 8

PostPosted: Fri Oct 17, 2008 8:50 am    Post subject: Reply with quote

um well except for the obvious that affinity is rather bad for him and if he can resolve cannonist and erayo vs affinity its not doing much except countering his spell every turn, so kataki is not that bad.. i would prefer something different... but your lack to observe qualifies your post as being the dumbest thing i have seen on m-l
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Ggerg



Joined: 04 Sep 2005
Posts: 487

PostPosted: Fri Oct 17, 2008 9:46 am    Post subject: Reply with quote

Katalepsy wrote:
um well except for the obvious that affinity is rather bad for him and if he can resolve cannonist and erayo vs affinity its not doing much except countering his spell every turn, so kataki is not that bad.. i would prefer something different... but your lack to observe qualifies your post as being the dumbest thing i have seen on m-l



this is the type of thing we need to see more of! Logical face-bashing. very nice
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Xarls



Joined: 21 Jul 2008
Posts: 8

PostPosted: Fri Oct 17, 2008 9:53 am    Post subject: Reply with quote

I dont like chrome mox in that deck..not many things to imprint. What about springleaf drum? gives you affinity for artifacts, its a cheap spell and fits good with ornithopter or free-casted frogmite or titan
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dark_myth44



Joined: 17 Oct 2008
Posts: 55

PostPosted: Fri Oct 17, 2008 9:57 am    Post subject: Reply with quote

i have 11 spells for mox, and mox is 0 instead of 1. remember we are trying to combo out in 1 turn.

ninja is a good idea but what to take out? everything seems to have just a bit more synergy then ninja does. how does ninja work again? and how would it benefit?

affinity seemed like a bad mu for me and seeing as i was running 3 unsummon and 4 dark blast in sb it seemed better then having to change mana base to fit red

thanks ludz i needed the ruling on the terror being 4th spell the forums on mtgsalvation didnt know

i was playing peek over ponder because the mtgsalvation forum told had me beleiving that the terror would reolve and kill erayo so peek was better because of it being an instant i will change it now

thoughtcast was in my original build but i dropped it due to the fact that titan=less artifacts and you usually artifacts in your hand to 1 turn combo with erayo so thoughtcast ended up being my mox spell most of the time
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IshiIshi



Joined: 26 Nov 2006
Posts: 28

PostPosted: Fri Oct 17, 2008 3:52 pm    Post subject: Reply with quote

Springleaf Drum needs to see play, it is too amazing to leave out.

Ninja is amazing in this deck: Swing with Thopter, Ninja - draw a card, and put Thopter back in your hand for an extra spell the turn you intend to flip.

I think you need to focus a little less on flipping though, as there are going to be many games where you don't see Erayo. There will be other games where you dont see him till turn 10.

Personally, I think you should make an Affinity deck of old, where you are very blue.

15 Land
4 Mox
4 Drum
3 AEther Spellbomb
2 Tormods Crypt

6 Ux Talisman

4 Thopter
4 Frog
4 Erayo
4 Hoverguard
2 Quimlox

4 Thoughtcast
4 Plating


Actually, I think this would be better without the Erayo, but, idk.
More Blue = More Good, I think.
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Ggerg



Joined: 04 Sep 2005
Posts: 487

PostPosted: Fri Oct 17, 2008 5:06 pm    Post subject: Reply with quote

there's no way you dont run thoughtcast here! ...two cards, one mana...run it...period.
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dark_myth44



Joined: 17 Oct 2008
Posts: 55

PostPosted: Fri Oct 17, 2008 9:48 pm    Post subject: Reply with quote

ishish do not post again please your idea suck. qumumlox will never see competetive play lol. the deck is more thn capabl when i do not draw erayo but when i do i win instantly.

can you not read? thoughtcast did not run well in the deck so i took it out lol nothing period about it. please remember that this is not a normal affinity deck so i will not have the same amount of artifacts on field so thoughtcast usually wont be 1 to play. my artifacts are usually in hand for erayo combo or sacked for titan. just for you i will play test it again and re-evaluate he results

their is just to much removal to play ninja, if i played ninja that means i would have to wait until t4 to have enough mana to play both ninja and erayo in 1 turn it to slow. playing thopter then repealing/unsummoning him back draws me a card anyway, does the same thing but cheaper

drum seems lke a good idea but what would i take out for it?
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