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LoCCoToKo
Joined: 29 May 2008 Posts: 19
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Posted: Mon Jun 23, 2008 2:13 am Post subject: Elementals for the kill |
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I will be honest, i dont like molfolk, I hate faeries, goblins seems to be a fad everyone is playing with if not faeries and all other things inbetween i just dont know yet. Personally i like elementals, red black especially and so i made this deck
Land
4- sulfurious springs
4 - G. Caverns
7 - Mountain
5 - swamps
spells
4 - rites of consumption
4 - nameless inversion
2 - toreent of souls
4 - lighting axe
4 - dash hopes
creatures
4 - brighthearth banneret
4 - demigod of revenge
4 - ashenmoor gouger
4 - shrikmaw
4 - ashenmoor leige
3 - nova chaser
What to hear what people think of it. Its main weakness is if people kill my creatures but besides that its great a removal and swinging with come damn big hits. |
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Ggerg
Joined: 04 Sep 2005 Posts: 485
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Posted: Mon Jun 23, 2008 2:20 am Post subject: |
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| no |
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shawn0003
Joined: 05 Sep 2004 Posts: 56
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Posted: Mon Jun 23, 2008 2:25 am Post subject: |
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yea no |
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PsyK
Joined: 24 Jan 2006 Posts: 129
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Posted: Mon Jun 23, 2008 2:58 am Post subject: |
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| Totally the best elementals idea at the moment is fulminator mage + reveliark. Yeah you're not doing the ld when it counts most, but denying between 3 and 5 land in a longer game will win! |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1440
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Posted: Mon Jun 23, 2008 5:22 am Post subject: |
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Rite of Consumption, Torrent of Souls, Lightning Axe, Dash Hopes, Brighthearth Banneret, Ashenmoor Gouger, Ashenmoor Liege and Nova Chaser are all bad cards.
I advice you to use better cards. BR elementals can be ok, but one of the best elementals is Mulldrifter, so I think that an elemental deck should be UBR.
4 Flamekin Harbinger
4 Smokebraider
4 Mulldrifter
4 Shriekmaw
4 Nameless Inversion
Start there, and use only good cards. With 8+ 5cc spells, make sure you have 24 lands. 4 of them should probably be Primal Beyond. |
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skilla420
Joined: 29 Apr 2008 Posts: 258
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Posted: Mon Jun 23, 2008 5:37 am Post subject: |
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| I agree with Vedrfolner. You need more lands and you also need to narrow down the theme of your deck. |
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LoCCoToKo
Joined: 29 May 2008 Posts: 19
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Posted: Tue Jun 24, 2008 10:10 am Post subject: themes |
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| personally i am using nova chaser for the rights of consumption just like the demigod of revenge, its like the finisher. As for the torrentof souls i agree with that. Dash hopes i guess doesn't really fit in this deck and should be replaced with profance command and yeah i defiently need to run Flamekin Harbinger. Question wat is so ood about mulldrifter? I wanted to keep it at red black cause there my favourite card colours. I more of an aggro person (dash of hopes was used for a last minute burn spell). I think the shriekmaw is the best elemental card personally um but yeah. lighting axe merely removes stuff that get too big and all the rest helps me keep my creatures from making big damage. But thats merely how i see things |
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LoCCoToKo
Joined: 29 May 2008 Posts: 19
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Posted: Tue Jun 24, 2008 10:15 am Post subject: side note |
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| i also think that brighthearth banneret is better than smokebraider, i can discard or use its abilities. smoke braider in the long run i just dont see as reliable |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1440
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Posted: Tue Jun 24, 2008 10:55 am Post subject: |
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Brighthearth banneret reduces 1 mana cost, Smokebraider accelerates and fixes 2 mana. The difference between a 3rd turn hardcasted Shriekmaw/Mulldrifter and a 4th turn ditto, is huge. In turn 4 you could as well just do other stuff and play them the next turn.
Mulldrifter draws you two cards and provides a 2/2 flier. That is very good. A 3 for 1 for just 5 mana.
Nova Chaser is terrible. If you have the perfect draw and the opponent does nothing, sure a 10/2 trample which you can deal 10 damage with and if he is killed you get the creature back is fantastic... But that won't happen. Ever. Not against good players behind good decks.
Dash Hopes is not good in any deck. No card which lets the opponent choose the lesser of two evils is good. The reason is that since they choose the option which is not optimal for you, the card is never optimal and should therefore not be played.
Lightning Axe is either a 1 for 2 trade (bad), or a 6 mana instant which may kill a creature (bad).
Rite of Consumption is a 0 for 2 trade (bad), and should only be played if it can be a surprise last damage which wins you the game. The gain life thingy is therefore of no actual consequence.
Torrent of Souls is a 1 for 1 trade (ok) which can also give a major bonus to other creatures, so the card in itself is not very bad. It can actually be a nice win condition, but I would play max 2 of it, as its casting cost is high and it would be good only if you have a couple of creatures in play already, and then get another in play with haste. I see you have two and some cip creatures (shriekmaw) so it is okay.
Ashenmoor Gouger has a difficult and limited casting cost and cannot block. Sure, it is 4/4 but the only thing it can do is attack or just be a waste of mana or space. If the opponent can kill it or otherwise deal with it with little loss of card advantage, which will often be the case even if it is dropped turn 3, then there must be hundreds of better creatures to put in a BR deck.
Ashenmoor Liege is the weakest of the lieges. Since it is 4/1, anything can block it, so its additional ability is usually of no consequence. It also has a difficult casting cost. The pump ability is good, but circumstantial.
Last edited by Vedrfolner on Tue Jun 24, 2008 1:01 pm; edited 1 time in total |
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LoCCoToKo
Joined: 29 May 2008 Posts: 19
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Posted: Tue Jun 24, 2008 11:04 am Post subject: ok point taken |
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Alright with that taken i agree, i thinking also of running 4xTaurean Mauler. Pretty damn good card and the fact i can search for i makes it even better. I agree about the leige thing not that i would block with it anyways but getting rid of that means goodbye demigod of revenge. The original origin of this deck lol. Um... so red blue black hey. Um with that in mind defiently getting rid of nova and rite of consumption seems to win me a great deal of games so i will reduce it to 3 more than likely. Besides that i wil run smokebraid but i got to think about my finishers. I like to hve options always of how to get the upper hand and mulldrifter of course would give me that. I honestly think i need only 22 mana cause tis is suppose to be aggro but what to replace most of these cards with hmm.
ps. i really am starting to realise how pointless gouger is. hmm... guess i got to say goodbye to that too |
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LoCCoToKo
Joined: 29 May 2008 Posts: 19
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Posted: Tue Jun 24, 2008 12:45 pm Post subject: OK here is where i stand |
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land - 24
4 - prmial beyond
9 - mountain
4 - sulfuruos springs
3 - island
4 - swamp
creature - 26
4x incandescent soulstone
4x mulldrifter
3x sunflare shaman
3x flamekin harbinger
4x tarean mauler
4x smokebraider
4x shriekmaw
others - 10
2x torrent of souls
4x nameless inversion
4x flame Javelin
still would like some finishers - probably replace the sunflare more than likely |
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LoCCoToKo
Joined: 29 May 2008 Posts: 19
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Posted: Tue Jun 24, 2008 1:09 pm Post subject: ok note - call me stupid |
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call me stupid but man i like demigd too much so i made some corrections
land - same
creatures
instead of sunflare - 4x demigod of revenge
instants or socery
instead of javelin - 3x lighting axes
lighting axes help for me in the sense there will always be cards i dont need in hand.
hate me if you must but yeah just i can't get ride of my favourite finisher |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1440
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Posted: Tue Jun 24, 2008 1:17 pm Post subject: |
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If you want to go that aggro, I think mono red elemental shamans is a better option.
Look at the deck section here, and the older threads with that name, the decklists there should already be tested and close to optimized. When you go all those weenies, Mulldrifter and Shriekmaw aren't that good - such cards belong to aggrocontrol.
Here is an old URb decklist I ran some time ago, with some updates:
4 Flamekin Harbinger
4 Smokebraider
4 Incandescent Soulstoke
4 Mulldrifter
3 Shriekmaw
2 Æthersnipe
2 Glarewielder
2 Spitebellows
4 Lash Out
4 Incinerate
4 Coldsteel Heart
4 Primal Beyond
4 Shivan Reef
4 Vivid Crag
4 Reflecting Pool
7 Mountain
as you see it isn't very fast, but the creature kill allows for some staying power
// Deck file for Magic Workstation (http://www.magicworkstation.com)
// Lands
18 [CS] Snow-Covered Mountain
4 [MOR] Mutavault
// Creatures
2 [CS] Martyr of Ashes
3 [SHM] Intimidator Initiate
4 [LRW] Flamekin Harbinger
2 [LRW] Ashling the Pilgrim
2 [MOR] Sunflare Shaman
4 [LRW] Smokebraider
4 [MOR] Rage Forger
4 [LRW] Incandescent Soulstoke
// Spells
4 [10E] Shock
4 [10E] Incinerate
3 [TSP] Rift Bolt
2 [SHM] Flame Javelin
// Sideboard
SB: 2 [CS] Martyr of Ashes
SB: 4 [CS] Skred
SB: 4 [FUT] Magus of the Moon
SB: 2 [TSP] Sulfurous Blast
SB: 3 [SHM] Vexing Shusher
This one, however, is very fast. Your deck finds itself somewhere in the middle of those two. |
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Vedrfolner
Joined: 04 Apr 2006 Posts: 1440
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Posted: Tue Jun 24, 2008 1:20 pm Post subject: Re: ok note - call me stupid |
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| LoCCoToKo wrote: | call me stupid but man i like demigd too much so i made some corrections
land - same
creatures
instead of sunflare - 4x demigod of revenge
instants or socery
instead of javelin - 3x lighting axes
lighting axes help for me in the sense there will always be cards i dont need in hand.
hate me if you must but yeah just i can't get ride of my favourite finisher |
Demigod of Revenge is good, but doesn't fit as well as you might think in aggro. It is better in black and/or red control, since it is best when you get to play the second one, and an aggressive deck typically don't want the games to last that long. |
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TekNique
Joined: 19 Mar 2008 Posts: 157
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Posted: Tue Jun 24, 2008 1:24 pm Post subject: |
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| I played someone recently that had a 5 color elemental deck which comboed Soulstoke with reveillark and Horde of notions. Before they were saced they used rite of consumption on them or used horde of notions to bring back elementals. Very interesting deck that had a lot of comboing. They used Smokebraider with horde of notions to fix mana. Spitebellows as removal and harbinger to find the pieces that he needed. |
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