Some Random Pile: Voodoo.dec

Written by Ffancrzy on May 01, 2007



Some Random’s Pile: Voodoo.dec

by Ffancrzy

Hello, I’m Ffancrzy, you may not know me, but I have been playing on magic lea…
-Dude, shut up, no one cares who you are, just get on with it.
Wait what? That was rude… Any how, I stumbled upon this rogue deck idea when playing shikamaru_ the decks origin…
-He’s right, shut up, who cares where the deck came from.
-Yeah. Just put the deck list up so we can flame you already.

Fine, fine if you insist, I’ll throw you a bone.
Voodoo
Main Deck Sideboard
4 Sacred Foundry
4 Battlefield Forge
4 Mountain
4 Plains
4 Flagstones of Trokair
4 Ghost Quarter
4 Faith’s Fetters
4 Martyr of Sands
4 Firemane Angel
4 Wrath of God
4 Worship
4 Lightning Helix
4 Volcano Hellion
4 Stuffy Doll
4 Boros Signet
4 Sulfur Elemental
3 Circle of Protection: Red
3 Giant Solifuge
3 Akroma, Angel of Fury
2 Ronom Unicorn

-OMG, Dude that was hilarious, I almost cried.
-Yeah, I haven’t gotten that much of a laugh since 300-card zoo, man…
-Ummm, guys?
-Yea?
-I was being serious…
-Oh…

-It’s getting kinda awkward in here…
-Yeah. Let’s leave…
Ok, now that that’s out of the way with on to what I was talking about…
My nickname is Ffancrzy, my real name is Zachary Chute, from the United States of Always getting our ass kicked in world competitions in games we invented, like basketball and magic. However since it will give many of you great pleasure, you may refer to me as “some random."
I came up with this idea from Shikamaru_ ,who basically had the Stuffy Doll + Pariah’s Shield/Worship lock in his deck, but no actual win condition(he was running red too…no hellion).  Anyways I basically asked him after mopping the floors with Mike Flores’s “This Girl” (yes, I actually like that deck/deck name/Mike Flores) if I could help him make his deck not suck (the jury is still out on that one), and if I could possibly play with it because I was intrigued. He said ok, and here I am, telling you to actually play with this jank. Poor, poor Magic-League.

Deck building (AKA Having a bowel movement)
When I first built this deck I realized a few things:
1. The deck, by nature, would roll over to aggro, because it’s so slow.
2. The deck, by nature, would roll over to control, because it’s so slow
3. The deck, by nature, would roll over to combo, because it’s so slow
4. The deck, by nature, would roll over to a precon, because it’s so slow
5. And last, but certainly not least, the deck, by nature, would roll over to a 3 year old playing a Yugioh deck at a FNM because the deck is SO SLOW.
Well, good thing we saw that problem…
What did I do about this?
Nothing.
Instead I tried to create some support cards that maybe would make me live long enough to win. Also some nice synergies and alternate win conditions might help too.
So I started racking my brain and came to the conclusion that the deck was basically going to stall out with control, then combo out (THAT was a great idea). I came up with a list very similar to the one above. After about 1 game of testing, I decided to try Sulfur Elemental main deck over Firemane Angel, but as you can see it has changed back (more on this later).

The Deck (AKA The Pile)

The Mana Base:
At first I had Boros Garrison in here because I just can’t miss a land drop, but then I realized that it lost me too much tempo. More often than not it simply ruined my clock, or didn’t allow me to drop a signet, or made me take another two from my Sacred Foundry or three of them were in my hand but I was to stupid to realize they were ALL BOUNCE LANDS.  Don’t get me started on Boom//Bust…

So in came THE META EATER. Okay not actually, but Ghost Quarter is very good against my very bad matchups. My deck is also not too mana intensive (besides angel) so the loss of colored mana doesn’t hurt too badly. Other than that I think the mana is pretty basic. The signets I’ll throw in here too as they basically help smooth out my mana and give me potential for a turn five win (turn 1 martyr, turn two signet, martyr attack, turn three…ummm ??? turn four doll, turn five hellion.) Yes, I know what you’re thinking, that clock sucks and is easily disrupted. See above: having a bowel movement.                        
The Combo:
When I got this deck I immediately threw out the Pariah’s Shield because:
1) It was redundant with Worship
2) It didn’t make me randomly win vs. some decks like Glare or MGA as did Worship
3) It was starting to move the deck’s speed comparable to the amount of time it takes for a judge to make a mini on here (I’m sorry…but on occasion it’s true*)

So the combo became Worship, Stuffy Doll, and Volcano Hellion. Against some decks you can simply drop Worship + Doll. Against others, you may be able to just hellion out at any point. But some time you may need to have worship out, drop Hellion on Stuffy for 1,000,000 and pray they don’t have Disenchant. One time, I even played Hellion killing some random creature and leaving me at one life with Worship on the field. I received a “G2?” and went on to lose the match anyways.

The Control:
“Faith's Fetters and Wrath of God are not enough to beat Zoo.”-Craig Jones
Ok, How about Faith’s Fetter’s, Wrath of God, Lightning Helix, and Firemane Angel. Oh and Circle of Protection: Red and possibly Sulfur elemental post-board?
Seriously, this is the support I was talking about. When I was building this deck I found it obvious that it would have its stuffed ass handed to it on a pike against aggro (again see having a bowel movement), so I included Wrath, Fetters, Helix.
Then I kept on thinking. “What will I do if I draw Stuffy /Hellion and I’m down life?"
Then it hit me; the most hated card in all of standard, the beast that struck fear into the hearts of many pimple faced nerds around the globe.

Martyr of Sands.
It was so perfect in the deck. The extra life gain helped against aggro, but it also gave me a cheap way to ensure that I could be up on life and have a fighting shot. Firemane, Fetter’s, and Helix also help this cause, but no where near in the way this little 1/1 can.

Firemane Angel vs Sulfur Elemental
While some of you may not even see this as a decision one way or the oth…
-Wait! You actually main decked Sulfur Elemental?                                                                                                   
-Yeah dude, Sulfur elemental + Martyr of Sands main deck =Tech
-Yes, I did but, I thought you left?
-Yeah, but we’re done flaming your article, and every one else who will inherently read your article.
-Yeah man we said n00b so many times my zero button broke. Now I have to use the one on the number pad
    But, I haven’t even finished writing it yet.
-So, it’s not as if we’re going to read the thing anyways.
-Yeah, we’re just here to say FLAMERS SUCK

Now, If you actually are reading this whole article, please end your comment with an * so I know who’s comment’s to ignore and those who actually read this. If you read this and still do want to flame,  put the * and I am more than welcome to your criticism and appreciate you looking at more than the deck list before critiquing the deck/article, Thank you.

So anyways, I changed Sulfur to main deck, because my deck was having trouble with control. But I realized that sulfur wasn’t enough, ironically I never took him out because of the Martyr, but rather that, Firemane was good against Aggro, and good against control with its resurrection ability. Also, many control decks don’t main deck enchantment removal, they will also let through a worship because they figure they can just counter or sudden death stuffy doll and bone my lock. But there only removal is sometimes only WoG/Damnation (and sudden death, which is often used to kill a stuffy doll earlier). With this, they can’t kill you if you have an Angel on the field, because even if you are at 1 with worship, if they wrath away the angel, they have no damage and next turn, there is the angel again forming a soft lock an often a concession. Obviously this is a narrow example (yes it has happened) and not often the case, but these factors, plus the fact that Firemane can actually kill someone if I don’t get my combo out and that sulfur elemental can easily be dealt with in control and can make the opponent side in COP:Red which hoses my whole Sideboard (Damn “choose” not being the same as “target”) makes him a better choice main board.

Sideboard:
This has been re-tooled so many times, I can’t even count. The sideboard is trying to help against control and is only doing a sub-par job as of yet. I have tried the transformational sideboard of 3 giant solifuge 3 Soltari Priests  3 Ronom unicorn 3 Serra Avenger 3 Knight of the holy nimbus. I have tried the hard core Land Destruction route. 4 Detritivore, 4 Boom//Bust, 4Cyroclasm, 3 Stone rain. But finally I arrived at the Side board at the beginning of the article. Akroma, Angel of Fury is solid against control (Vesuvan Shapeshifter’s and COP:Red stops it among other cards) Sulfur Elemental is also great against control and can eat the previously popular Boros Deck Wins. Giant Solifuge can just win games and also can force a Pickles/Dranlu player to trade Teferi for it. Unicorn can beat a little face (go sulfur elemental FTW) and can hopefully nail COP: Red’s and other extremely annoying enchantments that no one actually plays. And COP: Red seals the deal against Aggro and can come in against some combo. The deck can kind of go for a midrange beatdown post board, which catches a lot of decks off guard. The Sideboard sometimes isn’t enough still and this is where I need some major help.

Testing/Matchups(AKA Wasting my time/telling you what turn I lose by)
This deck, surprisingly is not the worst thing I have ever played. Sadly, I have played Metal of Honor: Rising Sun for the GameCube (also GameCube is apparently in the spell check of word 2007, which is pretty cool). All jokes aside this can actually win a few games against decks you might actually play in your Meta. The best I have ever placed with this deck on this site is second on a 45 player mini, which, while not being a great turn out, shows the deck might actually be able to win, if it had a free throw contest with Shaq. All that said here are the matchups coming from my testing, some matchups I wasn’t able to test much, but since planar chaos is out, the whole meta will shift soon and this will be out dated. Percents are kind of hard to judge, so they will be there strictly for those who want quantitative data, but the qualitative is more important.

Aggro
Boros Deck Wins: Pre-Board: Excellent (80%)  Post-Board: Nearly Perfect (90%) (I have never even dropped a game to this deck and I have played against it the most)
Wait a tick! No one plays Boros any more!!! Yes, I’m aware, however, when I was first testing, I against it a lot, as sulfur elemental hadn’t yet showed Boros “who’s your daddy”. I have even played variants that tried to use Boros Swiftblade and Brute Force, but it is all the same. Basically, you drop Martyr of Sands, chump a dude or draw an Icatian Javelineers counter, pop it for way to much life, fetter a priest, pay an additional 2 to helix a knight, drop an angel into the graveyard. Now you either wrath, drop more life gain, more control, a worship, a doll. Another card of note is Giant soligfuge or calciderm (depending on what fills the slot). However, you can chump calciderm w/ martyr and if you get stuffy doll its hard to get around. Solifuge becomes a 4 mana volcanic hammer after you block w/ martyr, barring any burn.  As soon as you get worship and doll its game over.  Note: Don’t be dumb, flanking kills stuffy doll. (Yes, I am dumb).
Post Board: this is almost unfair. OUT:4 Firemane Angel 1 Lightning Helix 1 Volcano Hellion 1 Boros Signet. IN: 4 Sulfer Elemental (note if they have a newer version w/ more 2 toughness creatures, leave him out  and keep Angels) 3 COP: Red. As good as angel is, sulfur is often better in this matchup. The others are trying to balance out losses to put in COP:red.  The only card you usually need to worry about is Unicorn which can be fettered, wrathed , helixed away before you drop worship. Or you can draw it into hitting a COP:Red/Worship depending on which you need more.

Mono Green Assault: Pre-Board: Very good (70%) Post Board: Very good (70%)
This matchup (as with all aggro) if a very good match-up, the deck’s forte. Pre-board this is fairly obvious on how to play. It’s similar to the Boros matchup in that, pre-board there is one creature that is just a pain to deal with. I am speaking of course of Silhana Ledgewalker, who quite possibly is my favorite creature in standard right now. However, barring a crazy draw with something like a double Blanchwood Armored Ledgewalker with like three more good creatures/pump spells hand, your life gain, spot removal, and of course Wrath of God, should be more than enough to bring MGA to it’s knees and begin servicing stuffy doll. Also Worship is literally game over for this deck, even more than against Boros because it literally doesn’t matter what creature ends up in play. It could be a Martyr of Sands, heck you could even play Hellion and deal enough damage to yourself to pay the echo next turn to win.
Post Board: I actually don’t really side anything out, as there is usually no need to, but if you have recurring nightmares of having small elves equipped with Vine Armor and Bark Swords than it would be: Out: 1 Firemane Angel  1 Faith’s Fetters  IN: 2 Ronom Unicorn.
Game two plays out similarly; however depending on if you beat them with Worship or not, they may have sided in Krosan Grip which means worship is usually not an auto-win. Again be wary of The Ledgewalker and random fatties and keep up the game plan.
Note: I played recently against a MGA haste deck w/ Primal forcemages, and greater good. I didn’t fare too hot, but the sb should be out 2 Firemane in 2 ronom unicorn if you ever face such a rouge deck.

Gruul Beats: Pre-board Pretty Good (65%)  Post-Board: Very Good (70%)
Probably the most difficult of the Aggro decks to beat, but that isn’t saying much. However, the versions I have played against are very well tuned. There are some new key cards to look out for. One is call of the herd. Two is Giant Solifuge. Nothing is worse for you than turn four wrath, followed by their turn four call of the herd and their turn five solifuge. One think that I notice is in this game, you often want to play Lightning helix on your turn, as Skargg, The Rage Pits and Stonewood Invocation means you wasted a burn spell, and they are hitting you for a lot more. One thing you need to keep in mind is that you need to make your opponent overextend. If you can force them to flashback call of the herd, you can kill their card advantage by wrathing their two for one elephants straight to elephant hell.  Also, don’t be afraid to nail a Rage Pits with a ghost quarter if need be.
Post-Board: out 1 Volcano hellion 1 Faith’s fetters 1 Boros Signet. You can predict a Krosan Grip side and possibly sulfur elemental to get rid of Martyr. If you suspect a sulfur, pop the Martyr on your turn before they get 3 mana out to gain a truck load of life. Play the same way, remember that Firemane trumps almost all of his creatures so it can starve away a whole army (Soli-who?) and can at least draw burn from your dome the turn before you wrath anyways. COP: red can draw fodder away from worship and vise versa just like the Boros matchup.


Midrange Decks
Dredge: Pre-Board (depends on varient but worst case) Good (60%)    Post-board Fair (55%)
You have a fairly good shot. In most straight B/G vairents the biggest pre-board problem is if they main decked Darkblast, which, unfortunently PWN's Stuffy doll. However you have a lot of good cards against them. If they drop a Greenseeker or a Fa'adiyah Seer, you want to Helix it early. In addition, you want to obviously drop a fetter's on the first Golgari Grave-troll they drop. Ghost Quarter can be insane in this matchup, Kicking Svothgos in it's plant-zombie nuts. You need to play the long game if you can't combo out blisteringly fast. sometimes you can steal a game quick because dredge takes a while to set up and the most common disruption they have ,besides if they main-decked Darkblast, is Nightmare Void and or Delirium Skeins (again if they main decked them). However, you have a sort of element of surprise, being that it isn't very obvious you are a combo deck, which may make them attempt to pump out a quick troll rather than be bothered with your hand. In addition you still have wrath of god to make for a quick sweep. In addition, there is a very limited amount of removal (often none beyond Hellkite and or darkblast) so again your Angel/Worship can often be a lock pre-board. If they are running a reanimation toolbox, the matchup becomes a little more difficult. However, Faith's Fetters fits snugly around Akroma, Angel of Wrath and Bogarden Hellkite. And of course you have the life gaining machine to give you a buffer until you find an answer. Judge your plan of attack based on the variant (Discard vs. Darkblast vs. Reanimation) and you should be just fine.
Post-Board: Out: (If you saw Darkblast and you don't think they saw/ are sideboarding in against worship) Out: 1 Stuffy Doll 1 Volcano Hellion 1 Boros Signet. In :3 Giant Solfuge. Basically if you won game 1 without worship, or playing worship, you can auto win with Solifuge and Worship as an alternant win condition. Also keep in mind they will probably side in some hand disruption, probably Nightmare Void, or Persecute, which can hose you if you try to hold on to the combo too long. Just play your game and disrupt their main cards and this matchup is fairly good.

Angelfire: Pre-Board Even (50%) Post-board Fair (55%)
This surprisingly is not a bad matchup. It isn’t spectacular either. This game truly depends on the amount of disruption their version runs. If they are heavy on Land destruction, or heavier on counter magic, the evaluation slightly skews in their favor. Boom//Bust was more of a bane to this deck before, however now with the bounce lands out, this helps. Also, if they don’t get a fairly early signet, you can hinder their development with ghost quarter. This matchup is most annoying when they are running a more eight stone rain package, or more for that matter. Another card to look out for is Numot, the Devastator. You don’t want him to start swinging so fetter him, wrath him, double helix him. Like many other decks, you can quite often win with a simple stuffy worship lock. They have a lot of card advantage so try not to get too far behind.
Post-Board: Out 3 Firemane Angel (especially if they are loaded on LD) In: 3 Cop: Red.
They may side in a plethora of cards, from Disenchant, to Detritivore, to Riptide Pilferer, to even Honorable Passage. This again all depends on how game one went and what cards they saw. Disenchant may be good, but they only have four max, you have seven cop: Red/Worship so you can still go this route. Kill Pilferers early and be wary of a random honorable passage. Detritivore can be a slight problem, so if one is suspended, get your business spells down as soon as possible. I have actually won games with no lands in play because of a stuffy/worship lock.

Land Destruction: (all variants)   (Depends on variant)
I have played against different variants so I won’t go into to much detail here. Many are sort of angelfire variants. Others are R/G. You basically need to pump out a worship /doll early and get some signets on the table. You can post sideboard, switch to a more beat down strategy, and side out your control elements like WoG, Martyr of Sands, and Faith’s Fetters and bring in every thing except Akroma. This may allow for some early beats to force your opponent to stray from LD long enough to deal with your dudes, allowing you to stabilize. Flagstones are your friend here. This is winnable, but you have to try to stick a signet.
Blink Rider’s variants   Depends on variant
I have seen some controlish versions with no red, but green for mystic snake. Treat these like a control matchup and side out accordingly (see Sideboard for Dranlu). For the more true LD variants, play similarly to the matchup above, and you may want to side out similarly.

Combo
Dragonstorm: Pre-Board Fair (55%) Post-Board Good (60%)
The Combo deck to beat in t2 right now. Overall this is actually a fairly good matchup for you. The key card is martyr of sands. Drop him early and sit on him, draw into a lot of white if possible WoG. When they go off, pop the martyr for a lot of life. Then on your turn wrath, the board and that’s pretty much game (especially if he went off big). If you don’t have our white friend, try to gain some life via Helix or Fetter’s to serve as cushon. But, Dragonstorm is Dragonstorm, and can get some godly hands. One time I fettered a land figuring that the extra life would be ok (I was already at 22). My opponent proceeded to combo out for five and killed me. Also worship can be good if you’re at more than twenty life because you will get dudes from hunted dragon, forcing him to burn at least six points from the Hellkites. This allows you to set up for a wrath, or a stuffy doll on your turn. Beware of remand if going for the sorcery speed life gain. Also nail storage lands with ghost quarter when necessary (you can also fetter them to gain life and not let any more counters on).
Post-Board Out: 1 Volcano Hellion 1 Signet 1 Firemane Angel. IN:3 COP:Red
Post-board plays similarly except they might have brought in repeal (if it isn’t main decked). COP:Red just makes them have to Gigadrowse you to win.Try to prevent that using Ghost Quarter on their storage lands.That said, use the COP:Red, but don’t bank on it over some of your life gain. Also, post board, stuffy worship isn’t a total lock due to repeal, but multiples of each over the long game can spell disaster for the d-storm player. In all, a good dragonstorm player can beat you by crafting a good hand for the long game (you still can win), but if they play mindlessly, you have this one in the bag.

Voodoo.dec (the mirror): Pre-board Even (50%)  Post-board Even (50%)
This Matchup is basically the coin flip… you have to power out a…
Ok, not even I Think any one will play this deck so…
Project X
Ok, I’ll be honest…I never played this deck. I’m not going to speculate, because that is pointless, but if I never played it, as of now, it isn’t influencing the M-L meta too much. If your meta has tons of Project X, you might want to play test this.
The Standard Perfect Storm (TSPS)/Greater Gargadon Pre-Board: (45%) Post-board good (60%)
This match is similar to Dragonstorm, but at times can be a little bit harder actually. The main problem is Blood Moon which can be very bad for you. This said, pop Flagstones for basic plains if need be before a huge Blood moon comes down. As with D-storm, protect your life with martyrs etc. Nail Goblin King w/ helix when possible. If they go for goblins, you are in better shape as wrath clears the board. However, Ignite Memories can be bad news. Or try to get worship to stick with stuffy. Try to get your big stuff out of your hands to avoid this. If they go gargadon, this is very good as fetters and wrath get him plus he can get chumped all day long until you find stuffy doll. This can be a difficult matchup pre-board.
Post-board
Out: 4 Firemane Angel ,1 Boros Signet ,3 Lightning Helix. In: 3 CoP: Red ,3 Giant Solifuge, 2 Ronom Unicorn (if blood moon gave you trouble, if not, put back 2 helix).
Game two is much better; CoP: Red is just dumb against Ignite Memories and Gargadon. Solifuge can be put in as an alternate combo with Worship, but if this is too cute, it isn’t necessary. Just be wary when tapping out, and try to get to the long game. Also they may bring in sulfur elemental so watch out with your martyrs.

Control (the reason this deck sucks.)
U/x Tron Variants (usually Izzettron) Pre-Board: Horrible (20%) post-Board: poor (40%)
For the pre-board, two; four word sentences sum up the whole matchup:
Stuffy Doll Costs Five.
Please Draw Ghost Quarter.
The only shot you have is recurring Firemane angel out of the graveyard, and even then nothing is guaranteed.
‘Nuff said.
Post-board: Out: 4 Stuffy Doll, 4 Volcano Hellion, 4 Wrath of God. In: 4 Sulfur Elemental, 3 Giant Solifuge, 3 Akroma, Angel of Fury, 2 Ronom Unicorn.
This helps a little bit, but still more often then not it isn’t enough to stand up to tron. The strategy is fairly obvious, pump out some uncounterable stuff and hope it is enough. Watch out for Annex, but luckily you can Unicorn it away. In both pre-board and post try to hit the Urza lands with your Ghost Quarter. Lastly, Recurring Angel’s make this almost bearable. Watch out for the hot synergy between Sulfur Elemental and Martyr of Sands. The fact is, they often will be able to survive your beats long enough to kill you. Play with some risks, as holding back can never win. The longer the game goes, the more inevitable a 20 point Demonfire will conk you in the head. 

U/W/x Control Variants    Pre-Board Very Bad (30%) Post Board Even (50%)
I have actually had extremely good luck against both U/W and U/W/b control decks, dropping only 75% of my matches. However, I will be the first to admit this was because lots of scrubs enjoy playing U/W control. Game 1 is, like Tron, very hard to win.  However, if they let their guard down, you pounce with a big spell like Worship. Firemane Angel is the big MVP here as when the game gets to the later point in the game as it can recur and hopefully win the game, even if in conjunction with Worship.
Post-board: Same as Tron
The uncounterable stuff really shines here. Nothing can stop Akroma, short of Wrath of God, However, they often side out Wrath and if you managed to steal game one you have a good shot at getting though. Sulfur elemental is excellent if they chose sacred mesa as their win condition (which is rarely seen because of Sulfur) Unicorn can take care of the possible CoP:Red you might see (which, isn’t often unless you won swinging with your angel.) Giant Solifuge is a house and if they tap out for a signet on turn two, Turn three Solifuge off of your signet feels like cheating. Just beat face and hope they sided out WoG.

Pickles  Pre-Board Very Bad (30%) Post Bad (35%)
Rule # 1. Kill All Morphs. Helix them, Wrath Them, Hell, VOLCANO HELLION THEM, because if you don’t, they may let you resolve a big spell, only to be pickle locked the very next turn.
Rule #2. You’re Screwed.
Post Board OUT: 4 Faith’s Fetters , 4 Stuffy Doll 4 Martyr of Sands. IN: 4 Sulfur Elemental, 3 Akroma, Angel of Fury, 3 Giant Solifuge, 2 Ronom Unicorn.
Again the beatdown package comes in. Note: I left in the Hellion…that’s how badly you want to kill morphs. Like Always, try to smash with your uncounterables, however, watch out for morphs, because pickles kills every thing your doing. Also, Shapeshifter can be used to kill Akroma so watch out.

Dranlu  Pre-Board: Hopeless (10%) Post-Board Makes you go Emo (20%)
As good as the Boros matchup is, that’s how bad the Dranlu matchup is. This isn’t fun. They counter every thing you play. You hopelessly pluck away trying to stick a combo piece. They extirpate a combo piece. God kills a kitten and you weep. You best bet? Try to make it obvious what your combo is…that way, they might mess up when they sideboard. Oh yea…sudden death PWNS stuffy doll.
Sideboard OUT: 4 Stuffy Doll 4 Volcano Hellion 4 Faith’s Fetter’s . IN: 4 Sulfur Elemental, 3 Giant Solifuge, 2 Ronom Unicorn, 3 Akroma, Angel of Fury.
The post board is kind of redundant now. Again beat down and hope they don’t have an answer to Akroma. Also hope they don’t run persecute and call red. Extirpate kills Firemane quite often.

So that is it. I hope you at least enjoyed the fact that some random SERIOSLY just posted a stuffy doll deck. Overall I think the deck is surprisingly better than it seems like it should be and if you’re ever bored (or your ENTIRE FNM meta consists of Aggro) this deck is a blast to play. I’d like to give a shout out to Shikamaru_ for the deck idea, and letting me fix the deck. And a huge thanks to Onecleanceli for all of the additional testing he helped with it was an enormous help.
Looking at this deck, what possible additions, if any come with Future Sight? Will Dranlu ever fall so far out of contention you can actually play this? Maybe yes, and probably not, but the deck sure is fun.
Until next time (unless an angry mob of M-L’ers rains down upon me and kill me screaming about how I tarnished the name of magic and magic-league forever with this crappy deck) laugh when your opponent says “Stuffy Doll?!?!?! Are you SERIOUS? Ok G2…”

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Comments:
by zero on 2007-05-01 17:48 MST

you should play boros signet, this deck seems very slow, and maybe prismaic lens or another signet too


by yavin1 on 2007-05-01 17:50 MST

for the record, the USA pwns at Bball, just not magic. Good article though, still i hate stuffy doll.


by Wiley on 2007-05-01 17:56 MST

this article was extremely contrived, unfunny, and the deck in question is utterly horrific although I suppose that's the point. Please don't write articles unless you have the talent that SarcasticRat or Bwing possess


by Quantumdemon on 2007-05-01 18:06 MST

You said everything for me, I am at a lost for words =P

Seriously, I am the fourth person to comment(;-P) and I like your writing but the deck isnt at all competitive. Perhaps for FNM somewhere you can go decently vs. all the aggro decks, but control will anhilate you, as will combo.


by Ffancrzy on 2007-05-01 18:15 MST

NOTE TO ALL...I LEFT BOROS SIGNET OUT OF THE DECKLIST...I SUPPOSE THAT PROVES MY NOOBISHNESS THE LIST HAD PLUS 4 BOROS SIGNET!!!!

@Wiley, the deck is a serious deck. Yes i realize i'm not as funny as sarcastic rat, but i had to do something to make up for such a bad deck lol. Now i realize the deck isn't tier 1 (read my result matchups to see I admit the deck isn't great) but you'd be surprised at what the deck can do.

@Zero: good point...i do...i just was a total noob and left it out

@yavin1 which is exactly why argentina won gold at olympics if I am not mistaken..


by Revik on 2007-05-01 18:17 MST

I liked the pics/article, but the deck is meh at best.

YOU NEED TEST GAMES!


by Ffancrzy on 2007-05-01 18:19 MST

@Revik:
wow...its a good thing you read the fact that I DID TEST.

"And a huge thanks to Onecleanceli for all of the additional testing he helped with it was an enormous help."

As well as all of the deck matchups...


by coolcreep on 2007-05-01 18:47 MST

what wiley said.


by Ffancrzy on 2007-05-01 19:01 MST

its actually quite amusing people think I'm ripping off sarcastic rat... The deck is just so bad looking that no one thinks its serious lol


by zero on 2007-05-01 19:02 MST

i have to say, that i didnt like the voodoo combo.
i think the deck will be better if you add searing meditations, and leave the volcano hellion, and the worhip combo. This is a sample for a deck:

// Lands
3 Plains
3 Mountain
3 Flagstones of Trokair
3 Urza's Factory
4 Battlefield Forge
4 Sacred Foundry
4 Boros Garrison

// Creatures
4 Firemane Angel
4 Martyr of Sands

// Spells
4 Wrath of God
4 Howling Mine
2 Demonfire
2 Prismatic Lens
4 Searing Meditation
4 Faith's Fetters
4 Lightning Helix
4 Boros Signet

comments by ffancrzy will be nice


by Ffancrzy on 2007-05-01 19:15 MST

I'm not sure...it would be interesting...but that gets disrupted just as easily as my combo does...

In addition...it doesn't out right win games like Voodoo does.

in addition.. Howling mine?... thats a big no no...lets make my opponent win faster why dont we...


by CookieCutter on 2007-05-01 19:55 MST

sarcasm/

I love the very subtle interaction between Martyr of Sands and Sulfur Elemental. Nice find.

/sarcasm

=P


by Ffancrzy on 2007-05-01 19:58 MST

:) thx...good to know some 1 found the article a little funny

I'm off for tonight... i'll come back tomorrow to see all of the inevitable flames.


by sc4rs on 2007-05-01 20:46 MST

I'm amused by the fact that NOBODY read the article all the way through.

Well written, and never going to work. Control is too popular. But we can hope that someone out there, in an all agro meta......

*


by coppro on 2007-05-01 20:49 MST

I'm taking this to MSS, since I have nothing better.


by TheFatOne on 2007-05-01 21:17 MST

ok well, I have to say its a well writen article.

Secondly, Nobody likes flores.....

And you made my job easier by saying you're a random, So I stopped trying to remember who you are :P

Good luck with the articles, and hi m-l, I'm not dead yet :P


by Rotstejn on 2007-05-01 22:13 MST

euh... what ?


by MistyFatDog on 2007-05-02 00:20 MST

2 things..

1. OMG TFO MADE A POST.

2. I LOVE the card pics, those are the bomb


by PsyK on 2007-05-02 01:13 MST

Those card pics were so awesome, the whole article was worth it for those!


by Vesuvian on 2007-05-02 01:31 MST

James Naismith, a CANADIAN invented Basketball... not you Americans...


by TugaChampion on 2007-05-02 02:17 MST

So you are going to play a deck that beats aggro in a meta full of control? Also DS isn't in your favor. It's obviously a bad match up because you need to draw 1 Martyr and a Wrath of God (and a few more white cards but that's not the problem). Without Martyr you'll need 2 or more Helix which is not easy either. And you'll always need a WoG.

Control owns this but at least you admit it.

It only wins against aggro which is like 15% or 20% of the meta. Most of it is Gruul, there's some MGA and other random aggro decks and Boros you probably won't find it.

Project X probably wins because they can combo for 1 million life and 1 million tokens. I dont know if they have Krosan Grip in the SB.

The thing is: this deck only beats aggro no matter what. Besides that it probably only beats Angelfire and you can't recur maytyrs so it's way more winnable for them than it is against martyrtron (and Tiago Chan almost beat MartyrTron at Worlds).

*


by DS_McWerp on 2007-05-02 03:11 MST

Revik:
I liked the pics/article, but the deck is meh at best.

YOU NEED TEST GAMES!


JAJAJAJAJAJAJAJAJAJAJA!!!!
Revik telling others to test more. Thats awesome. Remind me revik, was it all your testing that taught you take your best cards out in the matchups they were best in?


by Vlada on 2007-05-02 03:13 MST

However since it will give many of you great pleasure, you may refer to me as “some random."


Don't mind me if i do...


by Vlada on 2007-05-02 03:17 MST

I wonder, is there some1 who actualy read whole articles?


by Djinn on 2007-05-02 04:43 MST

not me


by Revik on 2007-05-02 04:56 MST

by DS_McWerp on 2007-05-02 05:11 EDT

Revik:
I liked the pics/article, but the deck is meh at best.

YOU NEED TEST GAMES!


JAJAJAJAJAJAJAJAJAJAJA!!!!
Revik telling others to test more. Thats awesome. Remind me revik, was it all your testing that taught you take your best cards out in the matchups they were best in?j


I just said, I did test games. Let's stop insulting my articles because you are pissed that the canucks are going to lose :P


by Revik on 2007-05-02 04:57 MST

by Ffancrzy on 2007-05-01 20:19 EDT

@Revik:
wow...its a good thing you read the fact that I DID TEST.

"And a huge thanks to Onecleanceli for all of the additional testing he helped with it was an enormous help."

As well as all of the deck matchups...


then why didnt you post some of the games? It'd be nice to see it in action.


by Wiley on 2007-05-02 05:42 MST

I think you're forgetting the whole "your mom" factor.


by Ffancrzy on 2007-05-02 10:48 MST

@revik

I didn't save many (only 1) log for this, so I don't have any games saved except one against dredge.

I, however, wrote down every deck I played and my record against it. I also remember what cards I usually sided out as well as the difficulty of the matchup.

I, when I get a chance will go through the Dredge Match and post it here, If it tickles your fancy.

In addition I will be happy to play more games with the deck If any one wants to lpay against it


by Ffancrzy on 2007-05-02 10:56 MST

Btw special thanks to TugaChampion and Sc4rs. They know why


by Conkisstador on 2007-05-02 11:24 MST

very nice job on the photoshop. i'm glad to see humor mixed into an article now and then. i found myself scrolling down to see what i could look forward to lol.
nice deck idea.
my FNM deck is similar.
darkblast comment made me laugh so hard. i board out stuffys against dralnu because of one card in the deck... how bad is that? lol


by KeySam on 2007-05-02 14:12 MST

Like the article had a similar deck back in the days also using all those life gain, but i screwed it up cause of the control mu. Then i started trying with the red mana accel and Transform sideboard into dstorm maybe you like the idea and put something better together then i did :) (the main problem was that i didnt find my spells in time to go off fast enough of course it was with blue then...)
Nice Article and

*


by Shooter on 2007-05-02 14:24 MST

I've lost to firemane + worship =[


by Shyft- on 2007-05-02 17:02 MST

I read the whole article, and I actually somewhat liked it. I just think there should be SOMETHING for early plays, maybe more creatures. The deck as is is VERY SLOW to develop. Signets, maybe some other sort of mana source, just anything to make you not sit there and do nothing for turns on end.


by Ffancrzy on 2007-05-02 17:53 MST

by Shyft- on 2007-05-02 19:02 EDT
I read the whole article, and I actually somewhat liked it. I just think there should be SOMETHING for early plays, maybe more creatures. The deck as is is VERY SLOW to develop. Signets, maybe some other sort of mana source, just anything to make you not sit there and do nothing for turns on end.

you probably didnt see my note at the top...the decklist does contain 4 boros signet but i forgot to put them into the decklist...

I'm actually surprised you actually liked it, seeing as you are most often critical of deck articles... I appreciate the comment

again for every 1 who didnt notice:

I left 4 boros signet out of the decklist in the article...they are in there bringing the total of cards to 60...


by yehudi on 2007-05-03 04:35 MST

good article only to bad you dont realy metion that the deck almost autoloses to any -x/-x efects


by Ffancrzy on 2007-05-03 10:39 MST

@yehudi
see the picture of darkblast...and replace the words Stuffy Doll with yehudi


by Mirage on 2007-05-03 13:39 MST

oh I get it they're jokes


by Maltabus on 2007-05-03 14:37 MST

Glad to see Magic-League is still inhabited by the same perceptive intellectuals that made us all revered among the Magic community for our invariable prowess in deck design and coherent thought.


by Zsoltsy on 2007-05-03 17:20 MST

HAHAHAHAH


by Zsoltsy on 2007-05-03 17:20 MST

HAHAHAHAH
canada invented basketball you ignorant american retard


by Ffancrzy on 2007-05-03 17:34 MST

ok...let me rephrase that...
Invented in the US (MA)
now your country gets credit for a game it sucks at... happy?


also...how about reading the whole article and posting on it rather than some trivial fact/joke


by coolcreep on 2007-05-03 19:13 MST

Zsoltsy: the guy was also white. Next time you see an NBA team with only white people on the court you let me know.


by coolcreep on 2007-05-03 19:13 MST

Zsoltsy: the guy was also white. Next time you see an NBA team with only white people on the court you let me know.


by DRINKALCOHOL on 2007-05-04 18:15 MST

if you live in america you're american... especially massachusetts


by Blah234 on 2007-05-09 03:05 MST

Errr okay


by darkmagegirl on 2007-05-13 20:01 MST

Ppl already said that but Canada DID invent b-ball, I guess the stereotypes about Americans being ignorant of Canada are true...


by Ffancrzy on 2007-05-14 17:49 MST

Canada didn't invent it (it was invented at a U.S. University for americans)

however it was a canadian...and I have already addressed this...

plus...when was the last time the raptors have won ...anything...


by Mantis on 2007-05-27 07:34 MST

Wow, are your matchups flawed. Anything that is control is like a 10-90 matchup and DStorm is like a 25-75 matchup. Lifegain isn't going to beat Dragonstorm nor is it going to beat Control.

Also, don't automatically assume all your matchups are going to improve post board by like 10% because that's just a false statement. Opponents use their sideboards too.

Btw, where is Blood Moon in the SB?


by Ffancrzy on 2007-05-27 17:20 MST

Mantis...no offence but have you tested this deck?? obv not

I didnt assume anything i actually tested this...

D-storm will often lose to a martyr followed by wrath and post side COP:Red

In fact recently I won a game 1 vs d-storm...but lost 2 and 3 when all I needed to find was 1 wrath of 1 cop red in like 3 turns...

Also regarding thw whole opp use their sb...no one actually has cards specifically for this M/u...and have noted in almost every matchup cards they may bring in...Especially against control where I transform they are often left clueless as to what to side in...and if they side in anti combo stuff...well my combo is often now in the SB

Lastly I have admitted that my Control matchup is very poor...but when did I ever say life gain won me a control matchup...


by oceanboyjm on 2007-06-01 14:29 MST

wow guys all of your comments are impressively revealing on how ignorant you really are...i saw 3 *'s throughout all of the comments.

Anyways i hear this deck got past the first round in a mini once (H).

good luck building other...better...decks

PS:lovin the pics

*


by Alex_leut on 2007-06-02 20:45 MST

The picture of darkblast says all.


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